We are an award-winning Swedish game studio based in Gothenburg that builds a broad portfolio of truly innovative casual and mid-core games with focus on mobile devices. Unique gameplay mechanics, visuals, mood and high production value are core values for us. In other words, we make games you have not played before!
Our team is small, which means everyone contributes with ideas to the project and has a shared responsibility for the evolution of our games as well as building a sweet company culture. We have large ambitions and a lot of faith in each other and what we do. We value playfulness and curiosity as much as courage and candour. We’re in this together and value the input of one another highly. No discipline is more important than the other and we keep a flat organization where we communicate a lot to make sure we’re all going in the same direction, feeling good and having fun while making amazing games!
We are looking for a talented Level Designer who understands what makes good gameplay and is passionate about games and the craft of level design. You have a great eye for composition and level storytelling. You also have both technical knowledge and good experience in Unity. You will work in close collaboration with Art, Game Design, Developers and other disciplines in order to design and create innovative and stylish levels that play well and meet the gameplay requirements.
Conceptualize, design, testing and scripting using Unity and C#
Prototype new ideas and concepts
Communicate your designs to the team and ensure your work is in line with the game vision
Fixing level design related bugs
2+ years of level design experience
Good experience in working in Unity and C#
Proven ability to create great level designs in either single- or multiplayer games
Great sense of quality and polish
The job is full time and based in Gothenburg. We are interviewing ongoing and wish to fill the positions as soon as possible.